The Lost Worlds have teased their biggest cut content treasure trove yet. Look out for it in 2020
Wednesday, 13 November 2019
The Lost Worlds 2020 Cut Content Teaser
The Lost Worlds have teased their biggest cut content treasure trove yet. Look out for it in 2020
Monday, 26 August 2019
Soul Reaver 20th Anniversary and the Sources Archive
A bit late to the party but Legacy of Kain: Soul Reaver celebrates its 20th anniversary today on the 16th August, marking 20 years since the wraith Raziel and his soul stealing goodness first entered our lives. An instant classic, it remains the most successful and most critically acclaimed entry in the series.
Many have marked the occasion but for those who crave sources we've compiled a handy collection of sources and LoK materials for the curious:
https://drive.google.com/drive/folders/1rn3HwkyzgxDH6n1UtZJoHS5RdAMW5UHr?usp=sharing&fbclid=IwAR0nddIkqQvOpVw5Iah7TQ4yAUkJzl9SJSkjtIQWd0KCCFEDOZ0pTPigy4Y
Meanwhile Raina Audron has uploaded her entire LoK magazine collection:
https://drive.google.com/drive/folders/1JIzEZlM7Ssc78MevAiGmf5N3lQs1g0m4
Her retrospective can also be found here.
Sunday, 18 August 2019
From the Pit: Cut Soul Reaver glyph altars?
More Soul Reaver discoveries:
Do these image found in the profile of artist Robert Chang represent the cut SR1 Spirit Glyph altar? - Note the statue and spirit coils on the walls as well as some aesthetic commonality with the Spirit Forges of Blood Omen.
More information here:
https://legacyofkain.wikia.com/wiki/Robert_Chang_tests
original source:
https://www.ethereality.info/ethereality_website/3d/textures/soul_reaver.htm
This post originally appeared here
Do these image found in the profile of artist Robert Chang represent the cut SR1 Spirit Glyph altar? - Note the statue and spirit coils on the walls as well as some aesthetic commonality with the Spirit Forges of Blood Omen.
More information here:
https://legacyofkain.wikia.com/wiki/Robert_Chang_tests
original source:
https://www.ethereality.info/ethereality_website/3d/textures/soul_reaver.htm
This post originally appeared here
Wednesday, 7 August 2019
From the Pit: Blood Omen renders
Sunday, 28 July 2019
From the Pit: Cut content treasure trove
In case anyone has missed it, the last few hours have seen one of the biggest LoK cut content reveals in 20 years, with The Lost Worlds, The Ancient’s Den, the Legacy of Kain Wiki and many others collaborating to delve into some previously secretive developmental builds of BO1 and SR1.
The BO1 alpha show some massive changes that were removed before the retail version of the game - with a wildly different world map, greatly changed area layouts, tonnes of new, unknown and changed areas, new spells, new sequences (including the long fabled Chess match), new dialogue and a host of new implications.
They’ve also got an SR1 beta where you can access the Chronplast vision rooms to reveal the first publicly revealed footage of an area of Kain’s mountain retreat.
So much to say it can’t be written here, so check out the links above. As a taster here’s the map of Nosgoth as it originally looked.
If you’re ready for a link dump. Prepare yourself for the onslaught: The Lost Worlds news round up can be found here
Ben has also started publishing individual articles dealing with the changes:
http://www.thelostworlds.net/BO1/Alternate_World_Maps.html
http://www.thelostworlds.net/BO1/Alpha_and_Beta_Versions.html
http://www.thelostworlds.net/BO1/Additional_Crypt_Dungeons.html
http://www.thelostworlds.net/BO1/Deleted_Outposts.html
http://www.thelostworlds.net/BO1/Deleted_Town_and_Encampment.html
http://www.thelostworlds.net/BO1/Extended_Willendorf_Tunnel.html
http://www.thelostworlds.net/BO1/Force_Shield.html
http://www.thelostworlds.net/BO1/Magic_Absorb.html
http://www.thelostworlds.net/BO1/Force_Shield_and_Magic_Absorb_Dungeon.html
http://www.thelostworlds.net/BO1/Original_Repel_Dungeon.html
http://www.thelostworlds.net/BO1/Original_Avernus_City.html
http://www.thelostworlds.net/BO1/Frozen_Town_or_City.html
http://www.thelostworlds.net/BO1/Five-Tier_Magic_Meter.html
http://www.thelostworlds.net/BO1/A_Traitor_in_The_Circle.html
http://www.thelostworlds.net/BO1/Alternate_Malek_Boss_Battle.html
http://www.thelostworlds.net/BO1/Placeholder_Cinematic_Music.html
http://www.thelostworlds.net/BO1/William_the_Just_and_King_Ottmar.html
http://www.thelostworlds.net/BO1/Lupo_the_Butcher.html
http://www.thelostworlds.net/BO1/The_Stahlberg_Resistance.html
http://www.thelostworlds.net/BO1/Mysterious_Statues.html
http://www.thelostworlds.net/SR1/Movie_Rooms.html
http://www.thelostworlds.net/SR1/Early_Chronoplast_Videos.html
http://www.thelostworlds.net/SR1/Alpha_and_Beta_Versions.html
http://www.thelostworlds.net/LoKSeries/Eidos_E3_2001_Digital_Press_Kit.html
Raina Audron’s post on the Ancient’s Den can be found here and her videos found here, here and here.
The main round up of the wiki can be found here and our map gallery of the alpha here.
Look for updates on all sites in the near future as the information is fleshed out and more revealed.
This post originally appeared here
The BO1 alpha show some massive changes that were removed before the retail version of the game - with a wildly different world map, greatly changed area layouts, tonnes of new, unknown and changed areas, new spells, new sequences (including the long fabled Chess match), new dialogue and a host of new implications.
They’ve also got an SR1 beta where you can access the Chronplast vision rooms to reveal the first publicly revealed footage of an area of Kain’s mountain retreat.
So much to say it can’t be written here, so check out the links above. As a taster here’s the map of Nosgoth as it originally looked.
If you’re ready for a link dump. Prepare yourself for the onslaught: The Lost Worlds news round up can be found here
Ben has also started publishing individual articles dealing with the changes:
http://www.thelostworlds.net/BO1/Alternate_World_Maps.html
http://www.thelostworlds.net/BO1/Alpha_and_Beta_Versions.html
http://www.thelostworlds.net/BO1/Additional_Crypt_Dungeons.html
http://www.thelostworlds.net/BO1/Deleted_Outposts.html
http://www.thelostworlds.net/BO1/Deleted_Town_and_Encampment.html
http://www.thelostworlds.net/BO1/Extended_Willendorf_Tunnel.html
http://www.thelostworlds.net/BO1/Force_Shield.html
http://www.thelostworlds.net/BO1/Magic_Absorb.html
http://www.thelostworlds.net/BO1/Force_Shield_and_Magic_Absorb_Dungeon.html
http://www.thelostworlds.net/BO1/Original_Repel_Dungeon.html
http://www.thelostworlds.net/BO1/Original_Avernus_City.html
http://www.thelostworlds.net/BO1/Frozen_Town_or_City.html
http://www.thelostworlds.net/BO1/Five-Tier_Magic_Meter.html
http://www.thelostworlds.net/BO1/A_Traitor_in_The_Circle.html
http://www.thelostworlds.net/BO1/Alternate_Malek_Boss_Battle.html
http://www.thelostworlds.net/BO1/Placeholder_Cinematic_Music.html
http://www.thelostworlds.net/BO1/William_the_Just_and_King_Ottmar.html
http://www.thelostworlds.net/BO1/Lupo_the_Butcher.html
http://www.thelostworlds.net/BO1/The_Stahlberg_Resistance.html
http://www.thelostworlds.net/BO1/Mysterious_Statues.html
http://www.thelostworlds.net/SR1/Movie_Rooms.html
http://www.thelostworlds.net/SR1/Early_Chronoplast_Videos.html
http://www.thelostworlds.net/SR1/Alpha_and_Beta_Versions.html
http://www.thelostworlds.net/LoKSeries/Eidos_E3_2001_Digital_Press_Kit.html
Raina Audron’s post on the Ancient’s Den can be found here and her videos found here, here and here.
The main round up of the wiki can be found here and our map gallery of the alpha here.
Look for updates on all sites in the near future as the information is fleshed out and more revealed.
This post originally appeared here
Tuesday, 16 July 2019
From the Pit: London Film & Comic Con 2018
Sunday, 7 July 2019
From the Pit: Baziel's Games of the Year 2017
This post originally appeared here.
Ok, so first free weekend of the new year. Here’s the games I played and loved in 2017:
*Assassin’s Creed series (Revelations, 3, Liberation, 4, Rogue, Unity, Syndicate),
*Darksiders series (1&2 - remastered editions),
*Middle Earth: Shadow of Mordor,
*Antichamber,
*What Remains of Edith Finch?,
*Prey,
*The Talos Principle,
*The Turing Test,
*Brothers: Tale of Two Sons,
*Batman: The Telltale series,
*Firewatch,
*Journey,
*Legacy of Kain series (again)
*Tomb Raider 2 Dagger of Xian fan remake demo,
*Resident Evil 7 demo
*… And a special shout out to Persona 5 for having the most addictive soundtrack which I’m still humming even though I didn’t play the game just listened to someone else.
*Darksiders series (1&2 - remastered editions),
*Middle Earth: Shadow of Mordor,
*Antichamber,
*What Remains of Edith Finch?,
*Prey,
*The Talos Principle,
*The Turing Test,
*Brothers: Tale of Two Sons,
*Batman: The Telltale series,
*Firewatch,
*Journey,
*Legacy of Kain series (again)
*Tomb Raider 2 Dagger of Xian fan remake demo,
*Resident Evil 7 demo
*… And a special shout out to Persona 5 for having the most addictive soundtrack which I’m still humming even though I didn’t play the game just listened to someone else.
Gotta say I loved things like the open worlds of AC, the story and world of Darksiders (even though the game itself was so unreliable and prone to issues), loved the weird mind bending physics of Anitchamber, the mechanics of Brothers, the atmosphere of Prey and the creativity and sadness of Edith Finch etc etc
For the absolute best I’m kinda torn between two. I perhaps felt Assassin’s Creed Rogue was my favourite AC game and it probably edges it for the AAA games I played, with so much to explore and do in the world and with a plot that came back to match up with its previous games and nod towards the future - just a shame it was so hideously overshadowed on its release by the initial failures of its successor.
Not everything can be AAA though, and the game I’ve probably felt for most was the Talos Principle - a seemingly simple puzzle game that with a ‘what’s going on?’ storyline told in scraps that blossoms into a philosophical discussion on the nature of humanity and has a punch the air ending (if you pick the right one - pro tip do everything then go easy, hard medium in the endings). In many ways it’s like the opposite of my pick of last year’s bunch SOMA that leaves with the same 'that was awesome’ feeling - maybe don’t go so much into the DLC though.
For 2018 I’ve got AC Origins, Shadow of War, Hellblade Senua’s sacrifice and Evil Within 2 already queued on the playlist. It’s gonna be an interesting year.
Sunday, 30 June 2019
From the Pit: Kain laments from the throne
This post originally appeared here
Sunday, 23 June 2019
From the Pit: Baziel's Games of the Year 2016
This post originally appeared here.
Okay so 2016 was not a good year by any stretch of the imagination, and with so much destruction ongoing it’s not looking great for 2017 at the moment either, but here’s hoping it’s picks up.
On the brighter side of things, here’s some of the games I played and loved the s**t out of in 2016 and my personal recommendation for best game:
*Batman: Arkham Knight
*Rise of the Tomb Raider (+20 year anniversary content)
*‘Nosgoth’ and the Legacy of Kain series
*The Vanishing of Ethan Carter Redux
*Lego Star Wars: The complete saga
*Sleeping Dogs
*The Evil Within
*Knight Squad
*Lara Croft Go
*Hitman Go
*Pokèmon Go (good to see AR finally took off)
*Grand Theft Auto V
*Soma
*Lego Marvel Avengers
*Mass Effect Trilogy
*Superhot (“the most innovative shooter I’ve played in years”)
*Just Cause 3
*Assassin’s Creed Series (upto Brotherhood)
*Resident Evil 7 Teaser
Some strong contenders, but my personal game of the year (or game I played this year) is….
…SOMA…
Seriously, i dont wanna spoil it or even know how to describe it - indie game? Sort of but not really. Survival horror? Sort of but not really. Action packed? Yes and No. Like Bioshock or Amnesia? Er kinda but also completely different.
What it is though is drenched in a brilliant atmosphere and a compelling story that sucked me in like nothing since Soul Reaver 1… and it leaves with a mind blowing existential crisis, that makes you question the very nature of reality and humanity. A brilliant little masterpiece from Frictional Games. Get it.
Okay so 2016 was not a good year by any stretch of the imagination, and with so much destruction ongoing it’s not looking great for 2017 at the moment either, but here’s hoping it’s picks up.
On the brighter side of things, here’s some of the games I played and loved the s**t out of in 2016 and my personal recommendation for best game:
*Batman: Arkham Knight
*Rise of the Tomb Raider (+20 year anniversary content)
*‘Nosgoth’ and the Legacy of Kain series
*The Vanishing of Ethan Carter Redux
*Lego Star Wars: The complete saga
*Sleeping Dogs
*The Evil Within
*Knight Squad
*Lara Croft Go
*Hitman Go
*Pokèmon Go (good to see AR finally took off)
*Grand Theft Auto V
*Soma
*Lego Marvel Avengers
*Mass Effect Trilogy
*Superhot (“the most innovative shooter I’ve played in years”)
*Just Cause 3
*Assassin’s Creed Series (upto Brotherhood)
*Resident Evil 7 Teaser
Some strong contenders, but my personal game of the year (or game I played this year) is….
…SOMA…
Seriously, i dont wanna spoil it or even know how to describe it - indie game? Sort of but not really. Survival horror? Sort of but not really. Action packed? Yes and No. Like Bioshock or Amnesia? Er kinda but also completely different.
What it is though is drenched in a brilliant atmosphere and a compelling story that sucked me in like nothing since Soul Reaver 1… and it leaves with a mind blowing existential crisis, that makes you question the very nature of reality and humanity. A brilliant little masterpiece from Frictional Games. Get it.
Sunday, 16 June 2019
From the Pit: Comic Con May 2017
Some more LoK cosplay from myself and Raina Audron at the London Comic Con in May this year.
This post originally appeared here
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