From The Pit:
Have you ever wondered what was changed in the course of the development of classic videogames? Take Soul Reaver 2’s Pre-release screenshots for instance:
This SR1-style grappling was removed…
…as was this SR1-style charged attack….
…these statues were removed…
…the ruins of the cut Spirit Forge got their pattern redesigned…
…there used to be a crossed swords combat icon and they started with a blue compass…
…before changing it to a completely gold one -they also had multiple Groundlings spawning….
…the walls of the Chapter House used to be bare…
…and this stained glass window used to be name-tagged…
…the heads in the air forge had different eyes and famously the entire area was dominated by a huge moon…
…which had some funky spectral effects…
…the Shrine used to be a brighter red…
…in fact whole areas were lit differently…(I mean just look at the SR1 mural on the top there - I knew it was in the sundial room but didn’t realise it was on the top of every corridor)…
…they stopped you getting up here…
…they put a fancy door in here and had a cutscene about it…
…but most importantly, Raziel used to have a proper shadow.
This post originally appeared here
…as was this SR1-style charged attack….
…these statues were removed…
…the ruins of the cut Spirit Forge got their pattern redesigned…
…there used to be a crossed swords combat icon and they started with a blue compass…
…before changing it to a completely gold one -they also had multiple Groundlings spawning….
…the walls of the Chapter House used to be bare…
…and this stained glass window used to be name-tagged…
…the heads in the air forge had different eyes and famously the entire area was dominated by a huge moon…
…which had some funky spectral effects…
…the Shrine used to be a brighter red…
…in fact whole areas were lit differently…(I mean just look at the SR1 mural on the top there - I knew it was in the sundial room but didn’t realise it was on the top of every corridor)…
…they stopped you getting up here…
…they put a fancy door in here and had a cutscene about it…
…but most importantly, Raziel used to have a proper shadow.
This post originally appeared here
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